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May 9, 2012
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A Message From Ken Levine

When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing.

Since then, we’ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we’ve decided to move the game’s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.

I won’t kid you: BioShock Infinite is a very big game, and we’re doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren’t the Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club didn’t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.

The same principle now applies to BioShock Infinite.

What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite. The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity.

We are also going to hold off on showing BioShock Infinite at the big events of the summer, like E3 and Gamescom. That way, the next time you see our game, it will be essentially the product we intend to put in the box. Preparing for these events takes time away from development, time we’re going to use instead to get the best version of Infinite into your hands in February.
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:icondreamsofmisery:
DreamsofMisery Featured By Owner May 20, 2012  Student General Artist
Man I was really pumped up for the game D: well I, guess I can be patient xD
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:iconcolorwired:
colorWIRED Featured By Owner May 10, 2012   Traditional Artist
WOW! there is already so much out on the internet that until recently i was fooled into believing that bioshock infinite was already out.
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:iconxzeldan64x:
xZeldaN64x Featured By Owner May 10, 2012  Student General Artist
I'm sure it was meant to be out in August and not March..
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:iconryujin13:
Ryujin13 Featured By Owner May 10, 2012  Hobbyist Traditional Artist
Darn, but I'll let it slide... It better be good, or else--- :(
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:iconjsteinman:
JSteinman Featured By Owner May 9, 2012  Hobbyist Digital Artist
I'M OKAY... I CAN HOLD ON LONGER... I CAN DO THIS... IT'S WORTH IT!!
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:iconbadperdition:
badperdition Featured By Owner May 9, 2012
Darn. I might cry. D:
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:icontoughraid3r37890:
toughraid3r37890 Featured By Owner May 9, 2012  Student Traditional Artist
aw man :(. But I am glad to hear that they are putting a lot of hard work into Infinite :). The odd thing is, this makes me even more excited for the game. Knowing they obviously care more about the art of it and not the money if you know what I mean :)
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:icondavids-sketchbook:
davids-sketchbook Featured By Owner May 9, 2012  Hobbyist Traditional Artist
This is soo stupid you guys have been working on it for like 4 years, how long does it take???? Im litteraly gonna be like a grown man when it comes out. ITs 2 months short of another year! This is not acceptable!!
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:iconklaybird:
KlayBird Featured By Owner May 9, 2012
As agonizing as the wait will be it will be SOOOOOOO worth it!!
If there's one thing Irrational Games can do well, its the AWSOME grunge-work in these games!!
You do that voodoo that you do so well, we will wait!
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:iconemerald-moonlight:
emerald-moonlight Featured By Owner May 9, 2012  Student
Pfft-- Not bad news really. Would rather have a good game, rather than a rushed one.
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