Shop Mobile More Submit  Join Login
It was BioShock creator Ken Levine who pulled the plug on Universal's in development BioShock movie, after budget cuts left the project compromised, Levine told Edge at this week's BAFTA event in London.

"There was a deal in place and it was actually in production at Universal, and Gore Verbinski was directing it," said Levine. "And what happened was – this is my theory – it's a very big movie and Gore was very excited about it and he wanted to make a very dark, what he would call a 'hard-rated' horror film – an R rated film with a lot of blood. Then The Watchmen came out – and I really liked The Watchmen – but it didn't do well for whatever reason and the studio got cold feet about making an R rated $200 million film.

"So they said, 'Gore, what about it if it was an $80 million film?' and enough time had gone by where Gore didn't want to make an $80 million dollar film."

Levine continued: "They brought another director in and I didn't really see the match there – Take Two is one of those companies that gives a lot of trust to their creative people and so they said to me, 'if you want to kill it Ken, kill it'. And I killed it."

In the end Levine says it wasn't a project he was willing to compromise on.

"It was saying, 'You know what? I don't need to compromise'. I had the [BioShock] world, and I didn't what to see it done in a way I didn't think was right."
Add a Comment:
 
:iconelektri-cute14:
elektri-cute14 Featured By Owner Mar 16, 2013  Student General Artist
This is a movie that needs to be made, however, it's just not the right circumstances as of right now. They need to find the right director who will not take so much creative liberty with the story and plot points.
Reply
:iconpatchouli-rolling:
Patchouli-Rolling Featured By Owner Mar 15, 2013
Good job Ken<3 saved us a lot of grief. As much as I ADORE Bioshock, I just can't see it being made into a movie. It just wouldn't work.
Reply
:iconxcharmcandyx:
xCharmCandyx Featured By Owner Mar 14, 2013  Student Photographer
A Bioshock movie is possible, maybe in the near future but not now because we all know that Ken Levine and his crew are still busy with the promotions of Bioshock Infinite. Bioshock already has the qualities that could make it qualify for a movie adaption, especially if you went to the path leading to the good ending, or perhaps, you could mix elements that take place in both endings but end up with only one ending, of course. And if the silent protagonist thing is your problem, it was done in the game for budget purposes, so of course, we'll still end up seeing the protagonist talking if the game gets adapted into a movie. When the right time comes and with the right team of people to work for the movie, who knows once it comes out, it will actually be a good movie.
Reply
:icondavids-sketchbook:
davids-sketchbook Featured By Owner Mar 14, 2013  Hobbyist Traditional Artist
It would never work, good job ken.
Reply
:iconraptorbarry:
RaptorBarry Featured By Owner Mar 14, 2013  Hobbyist General Artist
As cool as a BioShock movie would probably look, I echo the previous comments that it's for the best. With the way the game's set up translating it into a decent film would be exceedingly difficult if not just downright impossible. I'd rather remember it as a great gaming experience without tacking on some embarrassing shitty movie adaptation, haha.
Reply
:iconiikitsuneii:
iiKitsuneii Featured By Owner Mar 14, 2013
Thank God.
Reply
:iconmokimeow:
mokimeow Featured By Owner Mar 14, 2013  Hobbyist Digital Artist
good on him. a movie is completely the wrong medium for bioshock's storytelling anyway. hardly anything would translate. not everything needs to be a movie.
Reply
:iconlordofstamps:
LordOfstamps Featured By Owner Mar 14, 2013
I'm kinda glad he did. Hollywood probably would have screwed it up bigtime.
Reply
:icontoughraid3r37890:
toughraid3r37890 Featured By Owner Mar 14, 2013  Student Traditional Artist
Good for you Levine! There is no one in this world that can re-create what you created, and i mean NO ONE! Honestly, I think it's best to keep it as a game. I think the real reason people want movies out of games is because they are just so darn good that it felt like a good movie with the story and all. Once again, good move. A true artist doesn't let anyone modify their work in my opinion ;)..
Reply
:iconviviax:
Viviax Featured By Owner Mar 14, 2013  Professional Traditional Artist
Quite frankly, he most likely did'nt kill the film, at all.
The studios probabely just got sick of his constant bullshit, and got rid of him.
Reply
:iconviviax:
Viviax Featured By Owner Mar 14, 2013  Professional Traditional Artist
Levines full of shit.
More likely he fucked Gore Verbinski about so much he said fuck it! I've got better things to do!

That articles full of nothing but pointless waffle and hot air. Levines not fit to do or make, or choose, anything.

Sounds like he wanted maximum money from it. To the point he'd rather have a bad film, but with lots of money and gimmicks.
Verbinski wanted to do what the fans and anyone sensible wanted.
Levine stopped it, because he could'nt make ridiculous gimmicks for it, and sell endless gimmicky trash for it in burger king.
And make max money from it.
Despite the horror films industry being very lucrative.
Reply
:iconxsparkdnationx:
xSparkdNationx Featured By Owner Mar 14, 2013  Hobbyist Artist
Your an idiot
Reply
:iconrileytehriolu:
RileyTehRiolu Featured By Owner Mar 14, 2013  Student Writer
Films that are based off of a books or a videogame, more often than not, wind up failing miserably at portraying the emotions, moods, and ideas that the book/videogame do. Let's use Portal as an example.

I, like many other fans, want a Portal movie. But part of what makes the game so enjoyable is solving the puzzles yourself. While the plot is still important, the game mostly revolves around that 'eurika!' moment whe solving a test chamber. It's a game about puzzle solving and trial and error. 'Okay, I died when I did A, B, and C. But what if I do A, B, and D?' How could you accuatly portray those same feelings in a movie? That's the hard part. The film will either be wonderful an gain Portal more fans, or will fail merserably and push away potential - and those who already are - fans.

What makes Bioshock a great game is the exploring, the atmosphere, and the choices you make that determine what ending you get. While you are playing as someone else, you feel like they are you.

A movie can't have multiple endings. Most likely, a Bioshock movie would have a 'good' ending because 'everyone likes the good ending!' It's unrealistic. Some people want to get the 'bad ending.' It takes away the sence of immersion.

And what about the story? Will the movie have a separate plot, or will it be based on one game? How will they interpert Jack's escape from Rapture? Or Subject Delta's quest to save Eleanor? How much will the those plots be changed for time/budget perposes?

A movie would either glorify or destroy the Bioshock series. In cases like this, there's no room for mistakes.

I apologize for any spelling errors I have made.
Reply
:iconviviax:
Viviax Featured By Owner Mar 14, 2013  Professional Traditional Artist
There's at least 1 fanfilm that nails it.

And all a film has to do is pick one way, the good way, and go with it.
If you can't go with the film plot, make something in the same world, and go for something diferent from the games.
Like the Resident Evil films did.
It's still Alice, Claire Redfield, etc. But it's diferent versions.

What actually lets movies from games down mostly, is being badly made.
Not a lack of aderance to the plot or feel. But being badly made.

You could adapt bioshock 1 fine.
It plays like a film already. It has clear parts. It has a ending.
The brainwashed lead has been done MANY TIMES before the games came out.
Stop the silent protagonist bullshit, give the man lines. The silent protagonist crap and lazy bullshit in the game. They just could'nt be bothered to hire the voice actor for more than the lines at the start. It was being cheap, nothing else.
Give him a smart suit. Not that bloody awful jumper that looks like it's eating him.
One of the worst outfits for a lead, EVER!
Then go with the good path.
Save the little sisters in some example scenes, skip ahead a bit, Ryan does the stupid thing. Fontaines betrayal.
Safehouse. Get revenge.
Make a Fontiane that was'nt totally and utterly ridiculous. That would call for a entirely new design.
Fontaines a ridiculously pathetic boss in looks, combat, boss fight, and dificulty.
Keys to rapture, let's get out of here.
Bathsphere at the surface.
Happy ending.
Make a ending that does'nt suck. Or involve ANY DYING AT ALL! Just a happy ending, lots of little sisters grown up, everyones happy.
Don't go sacharine, but don't turn it into a miseryfest.
There, film done.

Get a good designer, get some good cgi, all good.


Bioshock 2, that would trickier to film.

But Bioshock 1, would make a good film.
Reply
:iconrileytehriolu:
RileyTehRiolu Featured By Owner Mar 15, 2013  Student Writer
The whole 'brainwashed lead' is great when done right.
Would it improve the gmaes if Gordon Freeman or Link started talking? I think not.
What lazy bullshit?
You can't gave a charachter an outfit just because it looks good. It has to make sense.
Good endings are so overrated and unrealistic. For example, the movie Cloverfield wouldn't be the same if it had a good ending. That's what made the movie good.
If the plot is forced ahead, the movie will be ruined.
Fontaine's looks fit into the world of Rapture.
I agree that the boss fight will need some tweaking.
Once again, happy endings are overrated.
Why shouldn't anything die? It adds in to the feels it gives you.
Actually, I wouldn't mide a Bioshock 2 - like ending. Tne 'good' ending, that is. Just the right amount of...emotions? Drama? It's hard to explain.
Reply
:iconpilotslover:
Pilotslover Featured By Owner Mar 14, 2013  Hobbyist Writer
Because it wouldn't have worked ...

Bioshock works because it's a game, because the player IS part of the story, I don't think it would work as well as a film.

Lets face it, the big thing about Bioshock is that there's no actual choice for the player in what Jack does (And by the same token, due to his conditioning Delta only has one course of action too).
Reply
:iconmalevolentmask:
MalevolentMask Featured By Owner Mar 14, 2013  Student Digital Artist
I agree, though I was excited for a Bioshock movie the feeling of playing the game itself with a mute Jack would have been hard to keep strict to in a movie format.
Reply
:iconpilotslover:
Pilotslover Featured By Owner Mar 14, 2013  Hobbyist Writer
*Nods agreement*
Reply
:iconremyblas:
RemyBlas Featured By Owner Mar 14, 2013  Professional Digital Artist
Well, it's probably for the best. If they can't do it right, don't do it at all. Specially with the missfortune almost every videogame movie ends up suffering. Maybe someday in the future we'll see a Bioshock movie, for now, we'll soon have Columbia to explore the way we explored Rapture, and that's exciting enough.
Reply
:iconhelloheath:
helloheath Featured By Owner Mar 14, 2013  Professional Digital Artist
as disappointed that i am that there wont be a movie any time soon, im glad that it was for the sake of artistic integrity.
Reply
:iconsympackmen:
sympackMEN Featured By Owner Mar 14, 2013
GOOD!! this make me happy!! video game movie are never good!!!
Reply
:iconrainbow-flare001:
Rainbow-Flare001 Featured By Owner Mar 14, 2013  Student Traditional Artist
I've always seen movie versions of a video game always usually turned out crap in the end and I dont want one of my most Favorite series to be ruined by a movie
Reply
:iconmaragrizx:
MaragrizX Featured By Owner Mar 13, 2013
As much as I would love to see it. Their was a good chance it would've been turned to crap once the studio got their hands on it.
Reply
:iconmichellemonsterous:
MichelleMonsterous Featured By Owner Mar 13, 2013  Professional Artist
Good, I dont want them ruining the amaziness of Bioshock!
Reply
:iconsicilium:
Sicilium Featured By Owner Mar 13, 2013  Professional General Artist
and me ))
Reply
Add a Comment:
 
×

More from DeviantArt



Details

Submitted on
March 13, 2013
Link
Thumb

Stats

Views
607
Favourites
6 (who?)
Comments
25
×